Had an idea running through my head for a while now and finally pulled the trigger last weekend.
Something I’ve noticed teaching students to write games is that most don’t expect programming games to involve as much math as it does. Not that I’m teaching beginning programmers any math they haven’t already learned in a math class. And we’re talking 2-D games, so there’s nothing really ugly. But even doing things like xSpeed = xSpeed * -1 tends to throw a few off.
So last weekend I registered the domain name MathForGames.com and put up a WordPress site. As is pretty standard with brand new sites there’s not a lot there yet. But there are a few posts scheduled. By the time this post goes live there should be about 5 on Math for Games. Not impressive, but got to start somewhere, right?
Just finished a post on moving enemies through an array of way points in ActionScript if that sort of thing is interesting to you.